# 8.1 - Quick Reference

## Character Creation

| Step | Choice | Mechanical Result |
| --- | --- | --- |
| 1 | Ancestry | Chassis: size, Speed, senses, inherited traits |
| 2 | Lineage | One physical or supernatural sub-race expression |
| 3 | Heritage | One regional people; one language or dialect and two Heritage Expressions |
| 4 | Native D&D background | Exactly the benefits granted by the campaign's selected background system |
| 5 | Ancestral Detail and Trait | One narrow physical ribbon and one ancestry, versatile-lineage, or universal level-1 Trait |
| 6 | Flaw | Optional story pressure; no permanent power |

## Quick and Custom Routes

A lineage's Quick Package recommends its Ancestral Detail and level-1 Trait. Take both for a ready-to-play build or replace either with an eligible option. Quick Packages never grant extra features.

## Trait and Talent Advancement

Gain one Ancestral Trait at level 1 and one Ancestral Talent at levels 5, 10, 15, and 20.

Each later Talent is a discovery, awakening, mastery, or revelation. The level-20 option is the apex expression of that ancestry path.

## Ability Scores

V4.0 grants no ability-score increases. Use the campaign's normal character-creation and background rules. A 2024-style background may grant ability-score options; a 2014-style background normally does not.

## Common Formulas

**Ancestry Save DC:** `8 + proficiency bonus + named ability modifier`

**Once per long rest:** One use, all uses return after a long rest.

**Proficiency-bonus uses per long rest:** Uses equal proficiency bonus, all uses return after a long rest.

## Versatile Lineage

Aasimar, Tiefling, and Mixed Lineage replace the lineage of a base ancestry. They do not replace or duplicate the ancestry chassis.