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{ "name": "Lantern-Haunt Wight", "meta": "Medium undead, lawful evil", "theme": "undead", "layout": "wide", "armorClass": "15 (ancient mail)", "hitPoints": "67 (9d8 + 27)", "speed": "30 ft.", "abilities": { "STR": "16 (+3)", "DEX": "12 (+1)", "CON": "16 (+3)", "INT": "11 (+0)", "WIS": "14 (+2)", "CHA": "15 (+2)" }, "properties": [ { "label": "Skills", "value": "Perception +4, Stealth +3" }, { "label": "Damage Resistances", "value": "necrotic; bludgeoning, piercing, and slashing from nonmagical attacks" }, { "label": "Senses", "value": "darkvision 60 ft., passive Perception 14" }, { "label": "Languages", "value": "Common plus one language it knew in life" }, { "label": "Challenge", "value": "4 (1,100 XP)" } ], "sections": [ { "title": "Actions", "features": [ { "name": "Graveblade.", "text": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d10 + 3) slashing damage plus 7 (2d6) necrotic damage." } ] } ] }
{"name":"Ancient Red Dragon","size":"gargantuan","type":"Dragon","tag":"","alignment":"chaotic evil","hitDice":"28","armorName":"natural armor","shieldBonus":0,"natArmorBonus":12,"otherArmorDesc":"22 (natural armor)","speed":"40","burrowSpeed":"0","climbSpeed":"40","flySpeed":"80","hover":false,"swimSpeed":"0","customHP":false,"customSpeed":false,"hpText":"546 (28d20 + 252)","speedDesc":"40 ft., climb 40 ft., fly 80 ft.","strPoints":"30","dexPoints":"10","conPoints":"29","intPoints":"18","wisPoints":"15","chaPoints":"23","blindsight":"60","blind":false,"darkvision":"120","tremorsense":"0","truesight":"0","telepathy":0,"cr":"24","customCr":"24 (62,000 XP)","customProf":7,"isLegendary":true,"legendariesDescription":"The dragon can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The dragon regains spent legendary actions at the start of its turn.","isLair":false,"lairDescription":"When fighting inside its lair, the ancient red dragon can invoke the ambient magic to take lair actions. On initiative count 20 (losing initiative ties), the ancient red dragon can take one lair action to cause one of the following effects:","lairDescriptionEnd":"The ancient red dragon can't repeat an effect until they have all been used, and it can't use the same effect two rounds in a row.","isMythic":false,"mythicDescription":"If the ancient red dragon's mythic trait is active, it can use the options below as legendary actions for 1 hour after using {Some Ability}.","isRegional":false,"regionalDescription":"The region containing the ancient red dragon's lair is warped by the creature's presence, which creates one or more of the following effects:","regionalDescriptionEnd":"If the ancient red dragon dies, the first two effects fade over the course of 3d10 days.","properties":[],"abilities":[{"name":"Legendary Resistance (3/Day)","desc":"If the dragon fails a saving throw, it can choose to succeed instead."}],"actions":[{"name":"Multiattack","desc":"The dragon can use its Frightful Presence. It then makes three attacks: one with its bite and two with its claws."},{"name":"Bite","desc":"_Melee Weapon Attack:_ +17 to hit, reach 15 ft., one target. _Hit:_ 21 (2d10 + 10) piercing damage plus 14 (4d6) fire damage."},{"name":"Claw","desc":"_Melee Weapon Attack:_ +17 to hit, reach 10 ft., one target. _Hit:_ 17 (2d6 + 10) slashing damage."},{"name":"Tail","desc":"_Melee Weapon Attack:_ +17 to hit, reach 20 ft., one target. _Hit:_ 19 (2d8 + 10) bludgeoning damage."},{"name":"Frightful Presence","desc":"Each creature of the dragon's choice that is within 120 feet of the dragon and aware of it must succeed on a DC 21 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the dragon's Frightful Presence for the next 24 hours."},{"name":"Fire Breath (Recharge 5-6)","desc":"The dragon exhales fire in a 90-foot cone. Each creature in that area must make a DC 24 Dexterity saving throw, taking 91 (26d6) fire damage on a failed save, or half as much damage on a successful one."}],"bonusActions":[],"reactions":[],"legendaries":[{"name":"Detect","desc":"The dragon makes a Wisdom (Perception) check."},{"name":"Tail Attack","desc":"The dragon makes a tail attack."},{"name":"Wing Attack (Costs 2 Actions)","desc":"The dragon beats its wings. Each creature within 15 ft. of the dragon must succeed on a DC 25 Dexterity saving throw or take 17 (2d6 + 10) bludgeoning damage and be knocked prone. The dragon can then fly up to half its flying speed."}],"mythics":[],"lairs":[],"regionals":[],"sthrows":[{"name":"dex","order":1},{"name":"con","order":2},{"name":"wis","order":4},{"name":"cha","order":5}],"skills":[{"name":"perception","stat":"wis","note":" (ex)"},{"name":"stealth","stat":"dex"}],"damagetypes":[{"name":"fire","note":" (Immune)","type":"i"}],"specialdamage":[],"conditions":[],"languages":[{"name":"Common","speaks":true},{"name":"Draconic","speaks":true}],"understandsBut":"","shortName":"","pluralName":"","doubleColumns":true,"separationPoint":3,"damage":[]}