2024-08-XX
Alae, Adventurers!
As we continue to expand and refine our game world, we've been working on some changes and new ideas that will shape our adventures moving forward. Below are some of the upcoming changes and ideas we're considering. Your feedback is highly valued, so please share your thoughts!
Upcoming Changes
Divination Magic Cost Increase
Divination spells' cost will double. At least in terms of spell levels/points. There are some stuff happening across the realm and someone very powerful is messing with magic again.
Calendar System Clarification
Our calendar system already follows a 12-month structure, but we'll be providing clearer comparisons between our in-game months and real-life (IRL) months for easier tracking and immersion.
Week Structure Update
We're transitioning from the Tenday system to a standard 7-day week. This change is designed to streamline gameplay and align more closely with what players are accustomed to IRL.
Language System Overhaul
The concept of 'Common' as a universal language is being removed. Instead, your character's language will be determined by their background, region, and other in-game factors, adding more depth and diversity to communication.
Gold Pieces and Currency Variations
Gold pieces will now vary between different realms, reflecting the unique cultures and economies of each region. This change aims to make treasure and trade feel more authentic and engaging.
Thoughts and Feedback Requested
Idea 1: Multiple Spells Per Turn
We're considering allowing characters to cast more than one leveled spell per turn. To balance this, weapons would gain proficiency-based abilities and extra attacks at higher levels. This change could make combat more dynamic and strategic.
Idea 2: Embracing Spell Points
As our system evolves away from base D&D 5e (2014) and becomes more unique, we're exploring ways to make magic even more special. Scott suggested we adopt the Spell Points variant from the D&D 5e DMG (2014). This system would replace spell slots with spell points, offering greater flexibility in how you allocate your magical resources. If you don't have access to D&D Beyond, copies of the system can be found online.